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Artlantis Studio Version 5:
Times change, hardware evolves, and the Artlantis interface has changed, too. To take advantage of the benefits a wider screen has to offer, the Artlantis 5 interface has been completely redesigned. Artlantis 5 optimizes the project?s display, and offers an even larger preview size. Artlantis 5 makes it easier and more comfortable than ever to work on your projects: standardized on MacOS and Windows, Artlantis 5?s interface is based on a single clear window, adjustable and easy-to-use. With its inspectors grouped at the top of the screen, the working window is more readable - displaying on the fly or permanently, depending on your preference, the lists on the left and catalog at the bottom of the screen. As a result, the number of clicks needed to access the desired feature has been considerably reduced !
To meet your own needs and work habits, Artlantis 5 offers a new option to filter the list to optimize the content.
Artlantis 5 offers new features to your perspectives: each point of view now has its own infinite ground with altitude and material, as well as background and foreground images. Handling, re-sizing and adjusting backgrounds and foregrounds is easier than ever in this new version. Artlantis 5 also introduces a new function particularly useful for high vertical projects: the Architect camera. This option displays the project in two vanishing points only to obtain real verticals.
Finally, Artlantis 5 offers better visibility of your project in the 2D view thanks to a sectional cut at the height of the camera and the display of textures.
Handling shaders or simple textures in the preview or in the 2D window is easy. A preview controller allows you to move, resize, and rotate shaders and textures. A simple keyboard shortcut is all it takes to snap a shader or texture to the geometry automatically.
Just like shaders and textures, objects are handled with the same ease in the preview or in the 2D view. Rotate, move, resize or duplicate ? everything is optimized! The objects can also be snapped onto edges.
Editing lights in the 2D view or in the preview? Thanks to the new ?vertical guides? in Artlantis 5, lighting can be edited quickly and easily in both windows. It allows you to position the direction and fall-off of a single light or of a selection of lights right in the 3D space.
Last but not least, Artlantis 5 simulates the volumetric effect of a light by adding a cone of light at each spot in your scene.
Starting with Artlantis 5, the manual heliodon can be set easier than ever by adjusting the angles for zenith and azimuth right in the Inspector.
Like the lights, the volumetric effect of the rays of light, or ?God rays?, can be added in post-process in the heliodon settings. To give you greater freedom in image reprocessing, these effects are recorded in specific layers when exporting in PSD.
In addition to panoramas, Artlantis 5 and iVisit 3D allow you to create VR Objects! The iVisit 3D Player has been upgraded to open up new horizons in creativity. The display quality of iVisit 3D panoramas and VR Objects is better than ever -- whether you?re viewing on a website or on a mobile device. For unlimited sharing, a new Android application is now available on Google Play, in addition to that from the AppStore.
To improve your experience using multi-node panoramas, iVisit 3D now offers two navigation methods: 1) keep the point of view of the direction you?re moving in, or 2) choose the default view of each node. The navigation thumbnails precisely represent each point of view. Setting your iVisit 3D panoramas, you can now navigate between the nodes directly in the preview.
The Artlantis Studio 5 Timeline has been optimized to ensure precise control of all events and movements associated with your animations. Each animated parameter is now presented as a track and as a hierarchical list?With magnetic guides, the key frame will snap automatically and graphically, ensuring a fluid connection and simplified synchronization of sequences. Finally, to enhance your animation, new, high-definition 3D characters are available for sale in the Media Store.