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Real-time radiosity preview
Artlantis's productivity is based on a founding concept: real-time preview. Regardless of the change in the scene settings (materials, lighting, environment), the preview is updated instantly. You control your work, you confirm your changes, and you run the calculation in high definition for your final image without wasting time.
The freedom offered by Artlantis 5 comes from the multitude of viewpoints that you can create, save, and organize. Each viewpoint allows you to create a real study of your scene: date, a light source change, a camera lens change, adding a background -- edit and save the combinations of parameters in your list of viewpoints that are important to you. In order to optimize the display of your project while keeping an eye on your list views, they appear on the left-hand side of the screen in a fixed position with a refocusing of the preview on the left, or on the fly so that the preview is not moved!
Now grouped at the top of the screen, inspectors allow you to set all the parameters associated with shaders, objects, lights, heliodons and perspectives (perspectives, projected views, panoramas, VR objects and animations). The real backbone of Artlantis 5 is this clear and intuitive tool bar, allowing you to access -- with a minimum of clicks -- a maximum of Artlantis features and settings. You can make adjustments, improvements, and fine-tune your scene and see the results instantly -- without taking your eyes off the preview window.
Draw the curved path of a camera, set the height of an object, stitch different iVisit 3D panoramas together... Some tasks are difficult to perform in perspective. The Artlantis interface is not only ergonomic in 3D visualization, it also is in 2D and offers a "2D view" window to work in the best conditions.
You spend time creating and fine-tuning your materials on each project... Postcards are the ideal solution to save and retrieve any material settings at any time, even on another project. When saving a Postcard, in addition to saving an image, you save all the material parameters as well. Postcards are a simple, yet effective tool to create your own collection of custom shaders and consider various options on projects.
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