Download key generator for Maxon Cinema 4D Studio R13.029 MULTiLANGUAGE Mac OSX

Multilaguage
MAXON announced the immediate availability of CINEMA 4D Release 13,
the next generation of its industry- leading 3D motion graphics,
visual effects, painting, and rendering software application. With all
new character tools, integrated stereographic capabilities,
stream-lined multi-artist collaboration and physical rendering, CINEMA
4D Release 13 builds on the company’s 25-year legacy of enabling
digital content creators around the world to produce highly engaging
content quickly and easily for a variety of industries.
New and Enhanced Rendering Engine
-Physically-Accurate Rendering: Creating photorealistic images is
easier than ever with the new physical render engine. Based on real
camera properties, this additional render engine accurately calculates
3D motion blur, depth of field and lens distortion based on the focal
length, aperture and shutter speed of the camera.
- Efficient Subsurface Scattering: Now users can efficiently create
translucent materials such as milk, skin and wax with a new subsurface
scattering shader included with both the new Physical Render and
CINEMA 4D's standard render engines.
- Shared Image Sampler: Saves tons of render time by combining
sampling for multiple effects such as motion blur, depth of field,
area shadows, ambient occlusion and blurry reflections. Sample options
allow users to specify a fixed number of samples, apply an adaptive
number of samples based on the geometry and shading complexity, or
progressively render each frame within a given number of passes or
amount of time.
- New Anti-Aliasing Filters: Users can now achieve higher quality
anti-aliasing using the Mitchell and Gauss algorithms.
Stereoscopic 3D Workflow
- New Character Object: Includes an auto rigger, which simplifies
the process of building a rig and applying it to a character.
Technical directors are able to set up flexible rig templates that any
user can easily apply to their characters.
- New CMotion System: Allows users to create their own or apply
preset parametric walk cycles based on cyclic motion. Make characters
walk along a spline and over terrain, or even manually place
footsteps. Can be integrated with the character object or applied to
anything in a scene.
- New Muscle System: CINEMA 4D R13 now allows users to create
custom-shaped muscles and anchor them to multiple joints within a rig.
Includes deformer for skin stretching and sliding.
- New Collision Deformer: Deforms surfaces based on collisions
enabling characters to intuitively interact with the environment
around them.
Numerous Workflow, Modeling and Animation Improvements
- Revamped Navigation System: New cursor-based navigation
automatically sets the point of interest for rotation and dolly
movements based on where the user clicks to begin navigation. This
also ensures the speed of camera navigation is smooth and consistent,
regardless of the distance to the point of interest - making it easy
to pivot around any portion of a model or scene.
- Sticky Keys: Allows users to activate a tool only while its
shortcut is pressed and immediately return to the previous tool.
- New Spline Data User Interface: Attributes utilizing spline data
can now be edited much more precisely with additional spline types and
the ability to view splines in a larger, separate window.
- Location Indicator: Provides artists with a new indicator that
hints at the location of selected objects outside the current view.
- Surface Manipulation: Offers flexible options with a new Infinite
Axis mode that lets users start manipulation from any point and easily
snap surfaces to other objects in the scene. The rotation axis can now
optionally display gimbal rotation, making it easy to visualize
situations in which gimbal lock will occur, and can also transform
multiple objects in a selection individually rather than as a group.
- Animation Enhancements: Based on user feedback, a lot of tweaks
were made to the animation system to improve efficiency, including
clamping, better curve handling, markers, etc
Operational Efficiency
- Superior XRef Object: Improves artist efficiency with fully
embedded XRef (External Reference) commands in R13 so referenced
objects can be textured, animated, and included in expressions or
simulations within the master file, greatly enhancing work in a
collaborative environment.
Equips customers with improved integration of the powerful
developers a customizable solution for a wide range of software
development tasks that can be utilized in any pipeline. Python plugins
and scripts now appear alongside those created in CINEMA 4D's C++ and
- File Format Support: Allows artists to access a range of popular
file formats for greater workflow flexibility. Multi-Pass files can
now be stored in multiple channels within a single OpenEXR file. The
popular FBX and COLLADA file formats have been updated facilitating
easier asset exchange and interoperability.
After Effects Exchange: Gives customers using R13 unparalleled
integration with After Effects with the introduction of stage object
support, timeline marker exports and support for 29.97fps
System Requirements
Recommended system requirements include Windows XP, Vista or 7
running on Intel or AMD CPU with SSE2-Support; Mac OS X 10.5.8 or
higher running on an Intel-based Mac and 1024 MB RAM, DVD ROM drive.
Up to 256 threads now supported. Standard DVD installation can take up
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